Its three other abilities are on cooldown. The SnapDragon, for instance, can breathe fire as its normal attack. Zombies flair.Įach character has a normal shot and three unique abilities. It takes the classic third-person shooter element and dashes in some Plants vs. The combat in Battle for Neighborville feels fluid and diverse. Even if most main missions followed the same structure of defending an area, they were short and sweet. The missions never took longer than 10-15 minutes which was great for completing things at my own leisure. These objectives generally have you clearing a bunch of enemies and then fighting a boss, which can get a bit repetitive, but luckily they never overstay their welcome. These characters will send you all over the map to find collectibles and complete objectives. Like Sergeant Peel, a high-ranking military orange who packs a punch. The cast of characters you meet along the way are charming. You’ll follow wacky storylines like trying to stop the zombies from filling the map with melted cheese. Each campaign has its own fairly large map to explore. Two for the Plants and two for the Zombies. The game’s story is divided into four miniature campaigns. These hubs act as your jumping-off point for whatever activity you want to do. Both plants and zombies have their own unique area to explore. The social hub area is where you will begin the game every time you log in. Zombies: Battle for Neighborville the team at PopCap took that idea one step further and included multiple mini-campaigns, a social hub world, and a ton of playable characters on both the plants and zombies side. The Garden Warfare series transformed the game from tower defense into a full-blown 3D hero shooter. Zombies has come a long way from its tower defense roots.
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